home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
The Games Machine 149
/
XENIATGM149.iso
/
FIFA 2003
/
fifa2003_netita.exe
/
data
/
cmn
/
cfg_def.ini
next >
Wrap
INI File
|
2002-09-30
|
2KB
|
153 lines
// Default
[RMCONFIG_DATA]
// RMFlash
RMFLASH_ENABLED = 1
RMFLASH_NUM_POINTS = 10
RMFLASH_POINT_SIZE = 5.0
// RMRain
RMRAIN_ENABLED = 1
RMRAIN_DEPTH = 1000
//num drops will be clamped to 4096 internally - that should be enough for any sku.
RMRAIN_NUM_DROPS = 4096
// num blocks per side gets cubed as it is each side of a cube :o)
// bear this in mind - 8^3 = 512, 16^3 = 4096 = slooow!!!
RMRAIN_NUM_BLOCKS_PER_SIDE = 5
// Fog
RMFOG_ENABLED = 1
//
// Sideline Elements
//
SIDELINE_ELEMENT_RENDER = 1
//
// Crowds
//
CROWD_RENDER = 1
//
// Pitch Detail
//
PITCH_DETAIL_RENDER = 1
//
// Sky
//
SKY_RENDER = 1
//
// Pitch Shadow
//
PITCH_SHADOW_RENDER = 1
//
// Pitch track
//
TRACK_RENDER = 1
//RMTrans screengrabsize currently only affects the pc
SCREENGRAB_SIZE = 256
// RMNet
DISABLE_NET_PHYSICS=0
//
// PlayerLODs
//
PLAYER_LOD_HIGH_NEAR = -1.0
PLAYER_LOD_HIGH_FAR = 1.0
PLAYER_LOD_MED_NEAR = 1.2
PLAYER_LOD_MED_FAR = 0.5
PLAYER_LOD_LOW_NEAR = 0.6
PLAYER_LOD_LOW_FAR = 0.25
PLAYER_LOD_SLOW_NEAR = 0.3
PLAYER_LOD_SLOW_FAR = 0.0
PLAYERHEAD_LOD_HIGH_NEAR = -1.0
PLAYERHEAD_LOD_HIGH_FAR = 0.7
PLAYERHEAD_LOD_MED_NEAR = 0.9
PLAYERHEAD_LOD_MED_FAR = 0.25
PLAYERHEAD_LOD_LOW_NEAR = 0.3
PLAYERHEAD_LOD_LOW_FAR = 0.0
PLAYERSHADOW_LOD_HIGH_NEAR = -1.0
PLAYERSHADOW_LOD_HIGH_FAR = -1.0
PLAYERSHADOW_LOD_LOW_NEAR = -1.0
PLAYERSHADOW_LOD_LOW_FAR = 0.0
PLAYERACCS_LOD_NEAR = -1.0
PLAYERACCS_LOD_FAR = 0.25
//
// Player Shadow
PLAYERSHADOW_ENABLED = 1
//
// Linesmen
LINESMEN_ENABLED = 1
//
// Small flags
//
SMALLFLAG_ENABLED_PERCENTAGE = 100
//
// Camera flashes
//
CAMERA_FLASHES_ENABLED = 1
//
// Flares
//
FLARES_ENABLED = 1
FLARES_ENABLED_DURING_GAMEPLAY = 0
FLARES_ENABLED_PERCENTAGE = 100
//
// Streamers
//
STREAMERS_ENABLED = 1
STREAMERS_ENABLED_PERCENTAGE = 100
//
// Lightglows
//
LIGHTGLOWS_ENABLED = 1
LIGHTGLOWS_ENABLED_DURING_GAMEPLAY = 0
LIGHTGLOWS_ENABLED_PERCENTAGE = 100
//
// Godrays
//
GODRAYS_ENABLED_DURING_GAMEPLAY = 1
//
// Flag Animation
//
FLAG_ANIMATION_DURING_GAMEPLAY = 0
//
// Baked Lighting
//
BAKED_LIGHTING = 0
//
// Crowd animation
//
CROWD_ANIMATION = 1