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INI File  |  2002-09-30  |  2KB  |  153 lines

  1. // Default 
  2. [RMCONFIG_DATA]
  3.  
  4. // RMFlash
  5. RMFLASH_ENABLED = 1
  6. RMFLASH_NUM_POINTS = 10
  7. RMFLASH_POINT_SIZE = 5.0
  8.  
  9. // RMRain
  10. RMRAIN_ENABLED = 1
  11. RMRAIN_DEPTH = 1000
  12. //num drops will be clamped to 4096 internally - that should be enough for any sku.
  13. RMRAIN_NUM_DROPS = 4096
  14. // num blocks per side gets cubed as it is each side of a cube :o)
  15. // bear this in mind - 8^3 = 512, 16^3 = 4096 = slooow!!!
  16. RMRAIN_NUM_BLOCKS_PER_SIDE = 5
  17.  
  18. // Fog
  19. RMFOG_ENABLED = 1
  20.  
  21.  
  22. //
  23. // Sideline Elements
  24. //
  25. SIDELINE_ELEMENT_RENDER = 1
  26.  
  27. //
  28. // Crowds
  29. //
  30. CROWD_RENDER = 1
  31.  
  32. //
  33. // Pitch Detail
  34. //
  35. PITCH_DETAIL_RENDER = 1
  36.  
  37. //
  38. // Sky
  39. //
  40. SKY_RENDER = 1
  41.  
  42. // 
  43. // Pitch Shadow
  44. //
  45. PITCH_SHADOW_RENDER = 1
  46.  
  47. //
  48. // Pitch track
  49. //
  50. TRACK_RENDER = 1
  51.  
  52. //RMTrans  screengrabsize currently only affects the pc
  53. SCREENGRAB_SIZE = 256
  54.  
  55. // RMNet
  56. DISABLE_NET_PHYSICS=0
  57.  
  58. //
  59. // PlayerLODs
  60. //
  61. PLAYER_LOD_HIGH_NEAR = -1.0
  62. PLAYER_LOD_HIGH_FAR = 1.0
  63.  
  64. PLAYER_LOD_MED_NEAR = 1.2
  65. PLAYER_LOD_MED_FAR = 0.5
  66.  
  67. PLAYER_LOD_LOW_NEAR = 0.6
  68. PLAYER_LOD_LOW_FAR = 0.25
  69.  
  70. PLAYER_LOD_SLOW_NEAR = 0.3
  71. PLAYER_LOD_SLOW_FAR = 0.0
  72.  
  73. PLAYERHEAD_LOD_HIGH_NEAR = -1.0
  74. PLAYERHEAD_LOD_HIGH_FAR = 0.7
  75.  
  76. PLAYERHEAD_LOD_MED_NEAR = 0.9
  77. PLAYERHEAD_LOD_MED_FAR = 0.25
  78.  
  79. PLAYERHEAD_LOD_LOW_NEAR = 0.3
  80. PLAYERHEAD_LOD_LOW_FAR = 0.0
  81.  
  82. PLAYERSHADOW_LOD_HIGH_NEAR = -1.0
  83. PLAYERSHADOW_LOD_HIGH_FAR = -1.0
  84.  
  85. PLAYERSHADOW_LOD_LOW_NEAR = -1.0
  86. PLAYERSHADOW_LOD_LOW_FAR = 0.0
  87.  
  88. PLAYERACCS_LOD_NEAR = -1.0
  89. PLAYERACCS_LOD_FAR = 0.25
  90.  
  91. //
  92. // Player Shadow
  93. PLAYERSHADOW_ENABLED = 1
  94.  
  95. //
  96. // Linesmen
  97. LINESMEN_ENABLED = 1
  98.  
  99. // 
  100. // Small flags
  101. //
  102. SMALLFLAG_ENABLED_PERCENTAGE = 100
  103.  
  104. //
  105. // Camera flashes
  106. //
  107. CAMERA_FLASHES_ENABLED = 1
  108.  
  109. //
  110. // Flares
  111. //
  112. FLARES_ENABLED = 1
  113. FLARES_ENABLED_DURING_GAMEPLAY = 0
  114. FLARES_ENABLED_PERCENTAGE = 100
  115.  
  116. //
  117. // Streamers
  118. //
  119. STREAMERS_ENABLED = 1
  120. STREAMERS_ENABLED_PERCENTAGE = 100
  121.  
  122. //
  123. // Lightglows
  124. //
  125. LIGHTGLOWS_ENABLED = 1
  126. LIGHTGLOWS_ENABLED_DURING_GAMEPLAY = 0
  127. LIGHTGLOWS_ENABLED_PERCENTAGE = 100
  128.  
  129. //
  130. // Godrays
  131. //
  132. GODRAYS_ENABLED_DURING_GAMEPLAY = 1
  133.  
  134. //    
  135. // Flag Animation
  136. //
  137. FLAG_ANIMATION_DURING_GAMEPLAY = 0
  138.  
  139. //
  140. // Baked Lighting
  141. // 
  142. BAKED_LIGHTING = 0
  143.  
  144.  
  145. //
  146. // Crowd animation
  147. //
  148. CROWD_ANIMATION = 1
  149.  
  150.  
  151.  
  152.  
  153.